PDF] Online-only friends, real-life friends or strangers? Differential associations with passion and social capital in video game play
Por um escritor misterioso
Descrição
Semantic Scholar extracted view of "Online-only friends, real-life friends or strangers? Differential associations with passion and social capital in video game play" by Ryan Perry et al.
The Practice of Social Research by Earl R. Babbie (z-lib.org) - Mr
Blog - iThrive Games
Friending to Flame: How Social Features Affect Player Behaviors in
Full article: Do the Olympic values influence the social capital
The Future of Thinking: Learning Institutions in A Digital Age
Understanding the Role of Sport Values on Social Capital and Word
Co-playing with Friends and Social Capital: A Comparative Analysis
play Animal Ludens
Games in everyday life: Profiles of adolescent digital gaming
Making Your First Million.pdf - Association of Net Entrepreneurs
The Project Gutenberg eBook of Babbitt, by Sinclair Lewis.
PDF) The social side of gaming: How playing online computer games
Full article: From xbox to the ballot box? The influence of
Frontiers Role of social capital in adolescents' online gaming
Full article: Compensatory video gaming. Gaming behaviours and
de
por adulto (o preço varia de acordo com o tamanho do grupo)