Excerpt: How the designers of GoldenEye 007 made use of “Anti-Game
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Author Alyse Knorr shares a behind-the-scenes look at how the N64 classic was made.
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Excerpt: How the designers of GoldenEye 007 made use of “Anti-Game Design”
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Excerpt: How the designers of GoldenEye 007 made use of “Anti-Game Design”
James Bond 007: Everything or Nothing, James Bond Wiki
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