Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player freedom

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During a recent interview, Sonic Team lead Takashi Iizuka shared the dev team
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Sonic Frontiers delivers a delicious taste of the early 2000s 'Adventure' experience
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Kishimoto Hopes Sonic Frontiers Will Take Sonic Team to the Top of the Gaming Industry : r/Games
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Preview] Hands-on with Sonic Superstars and new gameplay
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
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Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
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Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
How Sonic Frontiers Came to Be an 'Open-Zone' Game
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Famitsu Translation: Preview of Sonic Frontiers after 6 hours of playing. The game cycle and the exhilaration of the new Sonic. A masterpiece that erases the bitterness of open world gaming! –
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
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Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
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Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
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Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
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Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
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