Metagaming — University of Minnesota Press

Por um escritor misterioso

Descrição

A playful and provocative call to stop playing videogames and begin making metagames
Metagaming — University of Minnesota Press
Emerge Whence?. Defining, Designing and Categorizing…, by David R. Howard
Metagaming — University of Minnesota Press
Games on Games. Game Design as Critical Reflexive Practice. « G, A, M
Metagaming — University of Minnesota Press
A Typology of Metagamers: Identifying Player Types Based on Beyond the Game Activities - Juho Kahila, Teemu Valtonen, Sonsoles López-Pernas, Mohammed Saqr, Henriikka Vartiainen, Sanni Kahila, Matti Tedre, 2023
Metagaming — University of Minnesota Press
Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames (9780816687169): Stephanie Boluk and Patrick LeMieux - BiblioVault
Metagaming — University of Minnesota Press
Metagaming de Patrick Lemieux e Stephanie Boluk - Livro - WOOK
Metagaming — University of Minnesota Press
Metagaming — University of Minnesota Press
Metagaming — University of Minnesota Press
Copyright Page” in “Metagaming”
Metagaming — University of Minnesota Press
From immersion to metagaming: Understanding rewind mechanics in interactive storytelling - ScienceDirect
Metagaming — University of Minnesota Press
Metagaming - Playing, Competing, Spectating, de Stephanie Boluk - Grand Format - Livre - Decitre
Metagaming — University of Minnesota Press
Metagaming – This Professor Plays
Metagaming — University of Minnesota Press
PDF) Digital gaming and metagame activities: Opportunities for children's informal learning
Metagaming — University of Minnesota Press
Board games as social media: Towards an enchanted inquiry of digital capitalism - Max Haiven
Metagaming — University of Minnesota Press
Metagaming: Playing, competing, spectating, cheating, trading, making and breaking videogames - Kath Bassett, 2018
Metagaming — University of Minnesota Press
Metagaming – This Professor Plays
Metagaming — University of Minnesota Press
Metagaming: Playing, competing, spectating, cheating, trading, making and breaking videogames - Kath Bassett, 2018
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