Bayonetta Developer Laments PS3 Port Failure - The Escapist
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Platinum’s Atsushi Inaba admits that lack of experience hindered the Bayonetta PS3 port. Bayonetta was one of those games you either loved or hated, but the PS3 version got a lot of stick for its slowdown, frame rate and loading time issues. Platinum Games’ director admits that the problem was all Platinum’s fault, and calls the PS3 Bayonetta conversion “our biggest failure.” “At the time we didn’t really know how to develop on PS3 all that well,” says Inaba, “and whether we could have done it… is irrelevant: we made the decision that we couldn’t.” So rather than tackle it […]
th?q=2023 2023 Transcriptia - pwlc018de22.xn--b1axgca3b.xn--p1ai
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