The Lord of the Rings: Gollum devs were expected to make an ambitious triple-A game on a tenth of the budget, report claims
Por um escritor misterioso
Descrição
Daedalic apparently knew the panned Lord of the Rings spin-off was a “total loss” long before release.
PC Gamer United Kingdom August 2022 (Digital)
The Lord Of The Rings: Gollum' Developer Shuts Down After
The Lord Of The Rings: Gollum Had A Budget Of Around $16 Million
Nacon used ChatGPT to write its apology letter for The Lord of the
The Lord of the Rings: Gollum devs were expected to make an
Gollum Developers Claim Working Environment at Daedalic Was Toxic
Daedalic Entertainment faces allegations of toxic work culture
Report Claims Lord Of The Rings: Gollum Publisher Used AI To Write
Why The Lord Of The Rings: Gollum Was One Of The Biggest Disasters
Frame-rate and resolution discourse is getting a bit out of hand
The Lord of the Rings: Gollum publisher abandons game development
geforce experience changing the name of my games. — Acer Community
The Lord of the Rings: Gollum devs were expected to make an
de
por adulto (o preço varia de acordo com o tamanho do grupo)