Texture of GUI node invisible in runtime/build, but visible in

Por um escritor misterioso

Descrição

In Editor I added two Box nodes with textures “alchemy/food_apple” and “gui/key” (for example): Problem is that when I run it or build it, the apple icon is not visible 😕 I checked layers (text is the top layer), clipping and every other possible issue, but can’t get that texture to show anything on the screen. There are more nodes with alchemy texture here, but none of them are visible in running app. The nodes are not rendered below either (I tried with just one node of this
Texture of GUI node invisible in runtime/build, but visible in
Tutorial – Basics - Embedded Wizard
Texture of GUI node invisible in runtime/build, but visible in
Texture of GUI node invisible in runtime/build, but visible in editor - Questions - Defold game engine forum
Texture of GUI node invisible in runtime/build, but visible in
Cineware for Unreal – Knowledge Base
Texture of GUI node invisible in runtime/build, but visible in
Texture of GUI node invisible in runtime/build, but visible in editor - #20 by Pawel - Questions - Defold game engine forum
Texture of GUI node invisible in runtime/build, but visible in
LearnOpenGL - Assimp
Texture of GUI node invisible in runtime/build, but visible in
Scriptable Tools & Editor Mode Reference
Texture of GUI node invisible in runtime/build, but visible in
Profiling QML Applications
Texture of GUI node invisible in runtime/build, but visible in
Nodes – a new way to create with code
Texture of GUI node invisible in runtime/build, but visible in
Nodes – a new way to create with code
Texture of GUI node invisible in runtime/build, but visible in
Maya User's Guide: Use a layered texture
Texture of GUI node invisible in runtime/build, but visible in
Unity - Manual: Graphics Settings
de por adulto (o preço varia de acordo com o tamanho do grupo)