TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen

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Descrição

TiledLighting11 DirectX 11 SDK Sample provides an example implementation of two tile-based light culling methods: Forward+ and Tiled Deferred.
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
Planar Reflections and Shadows using the
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
Samples Library - AMD GPUOpen
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
Overview — Game Developer Guides documentation
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
GitHub - walbourn/directx-sdk-samples: This repo contains Direct3D
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
Delphi resources - DirectX 8.1 SDK
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
Texturing and Lighting in DirectX 11
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
ForwardPlus11 DirectX® 11 SDK Sample - AMD GPUOpen
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
Direct3D Graphics/Compute Samples
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
DirectX 11 11 Offline Installer Download For Windows PC - Softlay
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
Delphi resources - DirectX 8.1 SDK
de por adulto (o preço varia de acordo com o tamanho do grupo)