Assassin's Creed Odyssey shows the future of open-world games is in roleplaying

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When Assassin’s Creed Odyssey creative director Jonathan Dumont stepped onto the stage at Ubisoft’s E3 conference, a big grin on his face, he called the game a “roleplaying journey.” Then, as if to ensure we didn’t mistake his choice of words, he said ‘RPG’. Twice. And finally, to lend
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ah yes, just a TINY difference : r/gaming
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de por adulto (o preço varia de acordo com o tamanho do grupo)