INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock Infinite)

Por um escritor misterioso

Descrição

By Marty Mulrooney Claire Hummel is an incredibly talented artist currently working for Microsoft Game Studios Publishing. Claire recently collaborated with Irrational Games on their hit video game BioShock Infinite, helping to design Elizabeth and the Letuce ‘twins’. In Alternative Magazine Online’s recent review of BioShock Infinite, Elizabeth was described as the “game’s secret weapon”…
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
INTERVIEW – In Conversation With Claire Hummel (Concept Artist
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Claire Hummel Talks About Art Directing for In the Valley of Gods
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Xbox 360 Alternative Magazine Online
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Claire Hummel: The Importance of Versatility as an Artist in Video
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Artist Research – Claire Hummel – Katie Leech – Final Major Project
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
INTERVIEW – In Conversation With Claire Hummel (Concept Artist
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
BioShock Infinite Concept Art by Claire Hummel
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Let's Get Real About Concept Art - Howtonotsuckatgamedesign
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
INTERVIEW – In Conversation With Claire Hummel (Concept Artist
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
10 Rosalind Lutece ideas edwardian, bioshock, bioshock infinite
de por adulto (o preço varia de acordo com o tamanho do grupo)