Is DirectX 12 worth it? A game developer gives us some insights

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During GDC 2017 the CEO of Nixxes, Jurjen Katsman, talked about his experience in porting games from DirectX 11 to DirectX 12. Nixxes is the developer responsible for the DirectX 12 render paths of Deus Ex: Mankind Divided and Rise of the Tomb Raider.
Is DirectX 12 worth it? A game developer gives us some insights
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